Paul and team,
Thank you for the vst3 plugin hosting support! π
At first glance it works like a charm! kudo's!
Kind regards,
Rogier van Gemert
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Paul and team,
Thank you for the vst3 plugin hosting support! π
At first glance it works like a charm! kudo's!
Kind regards,
Rogier van Gemert
Hello to all,
yes this is really great news and it was very much hoped for a long time.
Unfortunately, on my side, it is not yet usable.
When I insert a KONTAKT VST3, everything works fine. But the instant I insert a second one, VEP crashes.
We will have to wait for this problem of youth to be arranged.
Sincerely yours
Bernard
Hi Bernard_R,
Thanks for reporting!
Did you send in the automatic crash report you received, with your email and a short crash description?
If not, please tell us which OS you are working with, so we can try to reproduce this (it simply does not happen here, and this is the first report...).
Thanks,
Paul
Nice to see VEPro allowing VST3!
Although I didn't have any crash so far with my Kontakt instances, I noticed that they seem to not be working once I reload a project file. The first time they work fine, it's only after reloading it that the issue starts - that said, it's not on every instance and/or instrument, which is really weird...
Reapplied Kontakt VST2 version again, and they're back to normal.
Windows 11 Pro, Cubase 12 Pro and AMD Ryzen 3700x with 64Gb RAM.
I also noticed that EW Play engine is not recognized as a VST3.
Now with effects, I haven't noticed any issue beside some plugins being hard to recognize the first time.
In any case, it's a nice welcome to VEPro! Hope you can sort things out with time :)
Hi Giun,
Thanks for your feedback!
Can you please send us detailed instructions on how to reproduce this, including the sample libraries you load: support@vsl.co.at
What does "seem to not be working" mean?
Also, which plug-ins were hard to recognize?
The more details and examples you can provide, the faster we can fix them!
Best,
Paul
I have these failures during scan and validation:
Failed validation: (VST3) Bohemian Violin
Failed validation: (VST3) iZotope BreakTweaker
Failed validation: (VST3) SpectraLayers
Failed validation: (VST3) ZebraHZ
4 plug-ins failed validation and have been disabled.
Disabled plug-ins can be rescanned in Preferences.
I have these failures during scan and validation:
Failed validation: (VST3) Bohemian Violin
Failed validation: (VST3) iZotope BreakTweaker
Failed validation: (VST3) SpectraLayers
Failed validation: (VST3) ZebraHZ
4 plug-ins failed validation and have been disabled.
Disabled plug-ins can be rescanned in Preferences.
After I manually rescan, only (VST3) iZotope BreakTweaker not seems validate.
Hi Giun,
Thanks for your feedback!
Can you please send us detailed instructions on how to reproduce this, including the sample libraries you load: support@vsl.co.at
What does "seem to not be working" mean?
Also, which plug-ins were hard to recognize?
The more details and examples you can provide, the faster we can fix them!
Best,
Paul
My results are a bit random with Kontakt.
When switching to VST3 version, I just load some multi instruments banks already preset from previous version.
During the second time I load the template file, I noticed some libraries not having any audio ar all, although I can notice that Kontakt shows that they're loaded. At the same time, A couple of other libraries seem to work fine. This is not a random event, because it's always the same result: for example, on a Kontakt instance with 7 instruments, it handles audio only 8dio's Century solo french horn (stereo output 7, 8 and 9), and does not show any audio movement with any of the others.
The EW Play engine is not even listed as an option on VEPro mixer. On preferences, it shows that it was recognized though.
So far, the plugin that seems to be hard to recognize is Youlean Loudness Meter 2. When doing the Reset and Rescan All, the progress window stays on it indefinitely. A manual rescan of the plugin seems to fix it.
This one has quite a strange behaviour though.
The first three instances (Gran Cassa) seems to work fine, but the other 6 don't show any audio activitiy at all.
They're from the same library: Impact Soundworks Rhapsody Orchestral Percussion.
That said, except the Gran Cassa, the other instruments are mostly placeholders until I get the proper VSL counterpart.
Just updated to 7.2.1481. Thankful for VST3 support.
However, my DAW won't connect to it. I run Nuendo 12 on Mac (Big Sur 11.6.6).
Did a setting get flipped in the process??
There is for sure a problem with LAn today all my sever (3) disapear.... I cannot conect VEP plugin (empty window connect on plugin) and oblige to restart all sever......
This connection issue to VEP Servers started happening to me as well after updating all my computers to the latest 7.2.1481 version. Server instances window looks empty, if I restart the VEP Server while the plugin is open, it shows up. Big hassle to re-load a huge template just so it can show up again. It always worked with no problems until this very new 7.2.1481.
Hi,
really nice work!
Here my fault plugins:
- Ampeg SVT Suite
-arturia Comp FET -76 & VCA-65, Pre 1973 (all others Arturia plugins work ok)
-Nugen MasterCheck
-U-he Filterscape
-Izotope Iris 2
-BB Tubes, the last plugin from Waves, simply do not appear in the list (i've tried vst2 and vst3)
It was the same with VEP6. On others vst host on the same machine it is detected.
-Kontakt 7 has black GUI.
I'm on windows 10 64bit(last update as today), nvidia quadro 400, motherboard DX79TO, core i7-3960X extreme edition, 32GB DDR3.
All drivers updated.
Maybe the nvidia quadro 400 is too old? (anyway Kontakt 7 is ok on others VST host on the same machine).
Thanks a lot,
best regards,
Samuele
Although I didn't have any crash so far with my Kontakt instances, I noticed that they seem to not be working once I reload a project file. The first time they work fine, it's only after reloading it that the issue starts - that said, it's not on every instance and/or instrument, which is really weird...
Same here on EW Opus. Also happens when disable/enabling. Sometimes Opus makes a project crash on re-loading. (VST2 version working normally).
I'm reading reports that VE Pro is sending out blanket zero values on all CCs on a reload / enable of a VST3. That would likely explain a lot of the problems.