Vienna Symphonic Library Forum
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  • MIR 3D Feature Request (Position Scaling)

    When trying to switch from one venue to another for comparison, many of the "players" are outside of the available room space and thus will not sound, requiring me to reposition them. This makes it hard to do A/B comparisons. 

    What I would like to see is a position scale feature, implemented as an on/off button with a slider, that allows me to proportionally scale the positions of all players s in the x/y axis by a percentage. For example, if I switch from a larger room to a smaller room, I could set my slider at 70% and it would contract the player positions so that they now fit. The on/off button would either enable the scaling or (in the off position) use the original positions. 


  • That's a great idea, and in fact I've begging VSL's developers to implement something like that since the very first version of Vienna MIR saw the light of say in 2009 - but guess what: I've been constantly told that it's too hard to implement. 8-(  Actually it's simply about defining "100% HotSpot" and morphing between the different shapes of these "100%" - a variable grid on top of a fixed one, if you want. 

    ... sorry to have no better news for you. We can do thousands of convolutions in (close to) real-time, but we fizzle in geometric questions.


    /Dietz - Vienna Symphonic Library
  • just a suggestion...perhaps another way the devs could handle this situation is to instead of actually attempting to "scale" anything.  Just detect when venues are switched and any of the instruments have moved out of hot spots..then nudge them to the closest location that is inside a hot spot.  Keep track of the last known position of each venue, so that if you switch back to the previous Venus, it will pop back to the location where you had it.  Actually if you think about it, you could end up having each venue remember the x,y,z offset of every instrument on its stage..so that if you switch venues, it would use the last known position when you edited it on that venue maybe..something like that...

    Or if nothing else, flag the ones with bright red that have been unwittingly moved out of the hotspot by changing venues....

    or another idea would be instead of scaling down the arrangement of players on the stage, instead just scale up the size of the venue so that everything fits.  or something along those lines.  it doesn't have to be that complicated...just a way to avoid instruments dropping out from audio when trying different venues.

    Or perhaps a third option would be to have an option where if an instrument is not inside the hotspot area...you can tell MirPro to always use the closest position that is still within the hotspot for those instruments that are off in the dark.  That way they don't just disappear completely from the sound.  Flag them bright red or something so that we know we need to position them where we actually want them.  In that way, nothing has to actually be scaled...you only need them to keep making sound when you switch venues so you can quickly hear  what each venue will sound like more or less.  If some of them are slightly off the hotspot area...fine...keep making sound using the closest point in the hot spot...with indications that we should think about moving it into the hotspot.