dewdman, you speak of these technical matters authoritatively, as if from your own knowledge, understanding and experience. I'm all for learning from someone else's understanding and experience, but you only hint and imply that you have these things, without actually imparting any of it. I'm sure I'm not alone in wanting to benefit from some actual elucidation from you.
You mention the "proximity effect." Please explain how this is relevant to Synchron libraries.
You identify 2 plugins (both of which I have, and have trialed fairly extensively). You say you "don't have much experience with them", but also say, as if you do actually have understanding and experience of them: "Try subtle settings. Nice thing about these is that you can more directly affect the proximity aspect without messing with ERs and width". Does that mean, for example, don't use the "Proximity" plugin's main fader to render a calibrated difference of distance but use it subtly instead? And do you mean that Proximity's "Width" parameter should be disengaged, and why? Please elucidate by giving us the benefit of your own understanding of these 2 plugins.
You seem to be concerned about ER. Please explain the role of ER in Synchron libraries and why it's of concern in this context.
You say, "And there is always just using EQ to make things seem further away." What principle does this involve, and how does that principle translate into making actual EQ settings to affect distance? Please elucidate.
"The US 1st Amendment does NOT allow you to yell "FIRE!" falsely in a packed cinema, nor in an online forum." ~ Dobi (60kg Cane da pastore Maremmano-Abruzzese)