I have to say: this is one of the main reasons I am now using Synchron Strings Pro: the strong vibrato!
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There is an older thread of mine in which I tried the stretch feature in VI Pro to alter the envelope of the progressive vibrato in a way that it would kick in earlier, at least I was trying. Can't remember the thread; but anyway it didn't work. :D
What I meant in my previous post: At first I really wished that the vibrato would kick in earlier, but actually I like it the way it is. You have to wait until it kicks in, this is true, but the louder you get with Velocity XF the more it kicks in earlier, isn't it? I don't know if this is only my imagination. If I really want molto vibrato, then I also play forte or fortissimo. Of course, you can't have this "espressivo pianissimo" as in Synchron Strings Pro.
I always associate molto vibrato with louder volumes, and I think this is the reason why the VI libraries sound very natural because of the "baked-in" vibrato: The louder you get, the more vibrato you have. I'm not a big fan of vibrato crossfades and this is one of the reasons why I don't like Synchron Strings (Pro). Would be nice to have a progressive vibrato, too.
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I have to say: this is one of the main reasons I am now using Synchron Strings Pro: the strong vibrato!
Interesting how different expectations are! 😊 I don't like crossfades, because you hear that the section sounds bigger and washy; I prefer the "natural" vibrato I mentioned in my earlier post. For me, the vibrato in Synchron Strings (Pro) is either too light or too strong. I miss a nice middle, maybe a progressive vibrato.
Dimension Strings has exactly the "taste" I want my vibrato, and it is more comparable to other string libraries.
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I have to say: this is one of the main reasons I am now using Synchron Strings Pro: the strong vibrato!
Alan,
My apologies for briefly hi-jacking this thread. I saw your name and did a double-take! I am at this very moment working my way through your Applied Counterpoint course on YouTube.
Small world, I guess! Thank you so much for the clear/concise educational material.
- Sam
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By the way, my dudettes and fellas: when blending between n.v. and molto vib., do you put a regular vib. in the middle? Or, do you prefer to go straight from n.v. to molto vib. to minimize any side effect of crossfading?
Paolo
I go straight from n.v to molto. More than two vib. types in the dimension adds too much phasing for it to be worth it, imo.
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I don't crossfade in general, but I would also use the regular vibrato. A crossfaded molto vibrato is still a molto vibrato at lower controller values, in my opinion.
What you could do in the Synchron Player is a new dimension with regular and molto vibrato, but not played together (stacking disabled). Let molto vibrato kick in when you play forte (that would be a simple patch change instead of a crossfade) – either by your modwheel or e.g. by velocity. This also avoids this doubled, washy, bigger sound while crossfading.
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What you could do in the Synchron Player is a new dimension with regular and molto vibrato, but not played together (stacking disabled). Let molto vibrato kick in when you play forte (that would be a simple patch change instead of a crossfade) – either by your modwheel or e.g. by velocity. This also avoids this doubled, washy, bigger sound while crossfading.
Only limitation of this is that the patch change will only occur when a new note is triggered, so you can't switch from n.v to molto v. during the same held note, unfortunately.
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As Sam says, velocity controlled vibrato wouldn't work in all situations.
As for me, I keep the individual vibrato patches selectable alone, and via crossfade. Crossfades are only called into play when needed.
In Synchron presets I've separated XFades, as in the examples given by VSL. In Vienna Instruments I've added the crossfading slot in the main cells. But I don't know if this can eat memory even when the crossfading slot is not used.
Paolo
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In Vienna Instruments I've added the crossfading slot in the main cells. But I don't know if this can eat memory even when the crossfading slot is not used.
I do the same thing! I tested it out, and - thankfully - it does not eat memory. If you have two or more of the same patch the RAM eaten up will only be equivalent to the first patch. To be clear, that means you can have Sus_Vib added to No_Vib, Prog_Vib, Tremelo, Tremelo f.attack, etc. etc. and it will only count the first Sus_Vib patch in RAM.
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Yes, this is true that a velocity based vibrato isn't suitable for all applications. I just wanted to share an alternative I tried and liked.
I don't use slot crossfades in VI Pro that much (especially for vibrato), because it not only makes the sound bigger, there is also an immensely huge voice count with Dimension Strings.