Due to the 30% sale this month, I will 100% be buying Dimension Strings I thru III.
The question is: which one? Synchronized or VI?
There seem to be pros and cons to each...I think? I'm hoping that both Paul and owners of one or both of the libraries could chime in with answers to the following questions as well as general advice to help me decide which to buy. It would be much appreciated!
Essentially, I'm enamored with the flexibility of VI Pro and the set-up tweaking required of that player is totally fine for me when it comes to solo instruments and unison ensembles. However - unless there's something I'm missing - it looks like a truly herculean task to set up custom presets and matrixes with Dimension Strings in VI Pro, especially taking the Force Strings patches into account, even with the Ctrl-Alt-W function. But I do enjoy the flexibility and features of VI Pro that Synchron doesn't have. I'm quite on the fence about this one...
My questions:
1) First, I want to make sure I'm understanding clearly how the library works/is used.
My understanding is that you can either:
- Use each player in a separate instance and track for maximum flexibility
- Organize the player's patches into Desks/Groups/etc. per instance for more expediency and quick divisi. (Or use the entire ensemble)
To do option #2 in VI Pro, you have to create a matrix or preset of matrixes in which each cell has the appropriate player patches loaded into the slots. So, Violin Desk 1's matrix or preset of matrixes would have each individual cell loaded with Player 1 and Player 2's respective articulations in the slot editor.
To do option #2 in Synchron Player, you use a keyswitch to switch between Groups, Desks, and Players; the articulation patches will then automatically adapt to the appropriate players. So, if I select Player 1, only Player 1 will play whatever articulation I choose. However, if I select Desk 1, Player 1 AND Player 2 will play the articulation I choose.
Is all the above correct?
If so, it means that Synchron Player is *massively* easier to set up groups/desks with since you don't have to assign each individual cell with each individual patch - Synchron Player will do all the assigning for you in realtime. But that leads me to my next question:
2) Can you edit what players are in groups/desks in Synchron Player (i.e make one group of 5 and one group of 3 violins)? It seems clear that you can do this in VI Pro (however time consuming it may be), but it wasn't clear to me if you could do this in the SYN-zed version from watching the walkthrough videos.
3) I've had it confirmed that if you disable the IR in Synchron you get the panned, dry samples. This is very important to me because I don't always want to use DS in the Synchron Stage (In fact, my main reason for consideration of the SYN-zed version is the easier workflow and in-instance automation). Are the dry samples that are IR-bypassed the same exact samples (aside from tweaks, volume balancing, etc) or are there any left out from the VI version or that have been stream-lined in a way that make them not accessible on an articulation-selection level?
4) Does MIR Pro recognize the SYN-zed Dimension Strings the same way it would recognize the VI Dimension Strings (i.e. apply character presets automatically, put it in the appropriate MIRx locations, etc.)?
5) Paul, are you at liberty to verify if any of the following will be added to the Synchron Player (or a Synchron Player Pro version) in the future?
- Time-Stretching
- Interval Mapping
- Sequence Mapping
- Auto-Voicing (for "auto divisi")
Any insight/help/recommendations would be so, so helpful.
Thanks!
- Sam