Ok, so in VE Pro 6 on my slave PC I started creating empty instances in blocks of ten, then creating instances of the VE Pro 6 plug-in in Logic and connecting them. Starting app. around 35 is where I start to notice the latency. At 43, it is just a little less than with my populated instances.
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Ok, so in VE Pro 6 on my slave PC I started creating empty instances in blocks of ten, then creating instances of the VE Pro 6 plug-in in Logic and connecting them. Starting app. around 35 is where I start to notice the latency. At 43, it is just a little less than with my populated instances.
I reproduced this both locally and connected to a PC with 44 empty connected instances. Locally, there is about half a second of lag before the transport starts playing, which I'd say is acceptable considering the rather large amount of connected instances. Connected to a PC, there is indeed about 1.5-2 seconds of lag, which has to be due to the extra network round-trip per instance.
The strange thing is that this part of VE Pro 6 has not changed. If anything it should be faster than before. Are you absolutely certain this lag didn't exist in VE Pro 5?
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I only have around 16 local instances. 2 second lag. And really, why should we settle for an acceptable lag when this lag was not present with VEP5? I don't see anything that warrants a playback dealy. It's annoying as hell. And I have confidence in that the VSL team will fix it :)
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I only have around 16 local instances. 2 second lag. And really, why should we settle for an acceptable lag when this lag was not present with VEP5? I don't see anything that warrants a playback dealy. It's annoying as hell. And I have confidence in that the VSL team will fix it 😊
That is indeed unacceptable. Could you send your Server Project to support@vsl.co.at with my name and this forum post mentioned? Thanks.
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Ok, so in VE Pro 6 on my slave PC I started creating empty instances in blocks of ten, then creating instances of the VE Pro 6 plug-in in Logic and connecting them. Starting app. around 35 is where I start to notice the latency. At 43, it is just a little less than with my populated instances.
I reproduced this both locally and connected to a PC with 44 empty connected instances. Locally, there is about half a second of lag before the transport starts playing, which I'd say is acceptable considering the rather large amount of connected instances. Connected to a PC, there is indeed about 1.5-2 seconds of lag, which has to be due to the extra network round-trip per instance.
The strange thing is that this part of VE Pro 6 has not changed. If anything it should be faster than before. Are you absolutely certain this lag didn't exist in VE Pro 5?I am not answering for Ash, but I can say that there is no lag whatsover (well, yes, maybe - but it's neglectable - maybe 0,2 seconds) in VEP5 for me, no matter if I only have local instances or both local and slave. Typically my template will be around 16 local instances + 6 instances on one PC slave + 8 instances on another. No lag in VEP5.
I am on a Mac Pro, latest El Capitan, latest Logic etc.
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Ok, so in VE Pro 6 on my slave PC I started creating empty instances in blocks of ten, then creating instances of the VE Pro 6 plug-in in Logic and connecting them. Starting app. around 35 is where I start to notice the latency. At 43, it is just a little less than with my populated instances.
I reproduced this both locally and connected to a PC with 44 empty connected instances. Locally, there is about half a second of lag before the transport starts playing, which I'd say is acceptable considering the rather large amount of connected instances. Connected to a PC, there is indeed about 1.5-2 seconds of lag, which has to be due to the extra network round-trip per instance.
The strange thing is that this part of VE Pro 6 has not changed. If anything it should be faster than before. Are you absolutely certain this lag didn't exist in VE Pro 5?I am not answering for Ash, but I can say that there is no lag whatsover (well, yes, maybe - but it's neglectable - maybe 0,2 seconds) in VEP5 for me, no matter if I only have local instances or both local and slave. Typically my template will be around 16 local instances + 6 instances on one PC slave + 8 instances on another. No lag in VEP5.
I am on a Mac Pro, latest El Capitan, latest Logic etc.
I can confirm that there was no lag that I can remember with VE Pro 5, even with my biggest templates.
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6.0.15258 still has the lag. I was really hoping that the release notes were correct, but sadly the issue is not gone.
Now, when I press play for the forst time, it takes about 1-2 minutes for the playhead to move; therafter it takes about 3 seconds, so it is better than the 10 seconds we were seeing before, but still unusable for me. I have 88 VEP instances running; while this is obviously a lot, it works perfectly in VEP5.
Going back to VEP5... again...
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I received a pre-release of the next version, and I can confirm that the lag is completely gone - just like VEP5. Only tested with my local instances, but I am pretty sure it will fix the lag across the board.
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I received a pre-release of the next version, and I can confirm that the lag is completely gone - just like VEP5. Only tested with my local instances, but I am pretty sure it will fix the lag across the board.
As can I, on both my Mac and slave PC.
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Hello everybody,
New user of ensemble pro 6 here.
Sorry for what I miss, but I have the exact same problem : Delay of 4-5 seconds when I hit "play" or "rec".
Except this really big problem, everything is working fine.
I have one macpro 12 core 3,46 64 Go ram as master and an exact same macpro like slave with EP6.
I have VE PRO 6.0.15264, with 45 tracks Kontakt in the EP6 on the slave. (I use Keyswitcher with oscTouch on ipad)
Do I miss something?
Thanks for any help,
Yves.
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Hello Paul,
Now, with the last update, no more problems with EP6!
I have another problem with my main Macpro but it's another story ;-)
Very Happy with the EP6 now.
Thanks,
Yves.
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Now, with the last update, no more problems with EP6!
Was that on Mac OS X Yosemite? VE PRO 6.0.15401?
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