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    I reallly don't think it is the soundcard, but I did try different buffer settings and nothing noticable changed.

    I tried different VEP buffers again to no noticeable change.

    Win7 and OS X 10.11.3 

    I tried to eliminate different plug ins and loading only certain slaves up - nothing seems to change. It seems to be dependant upon how many instances I load up - the more I load, the slower it gets. The problem definitely is VEPro 6 as everything works fine when it isn't loaded up, and when I unload everything, and then just load VEPro6 instances 1 at a time, it slows down incrementally.

    Also strange is that when I load up a file, the first playthrough is immediate, but thereafter it lags. Keep in mind this is not a latency issue in the standard sense - the triggering of samples is just fine, but starting a project playing, introduces a delay before the playhead will move - almost like VEPro is cueing up the engines or something.

    Does that make sense?


  • Also, I should add the delay does not start until the instances are connected to the slaves - VEP6 can be loaded up on every channel and the delay does not happen until instances are connected.


  • Hi, 

    Thanks for the details. We´re looking into this. 

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • Greetings, I'm experiencing the exact same playhead latency behavior on my system. 1st playback is responsive, subsequent playbacks are latent, no matter what settings are adjusted.

    Mac Pro 3,1 - OSX 10.9.5 - Logic 10.2.2

    Custom Build, Windows 7, VEP6 6.0.15180

    7 16 channel multi-out instances routing to multi-timral Viennas in Logic = circa 1 to 1.5 second delay.


  • Hi, 

    This will be fixed with the next update, already in the pipeline and expected this week (with A LOT of bug-fixes). 

    Thanks for your patience!

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • Sounds awesome, Paul!


  • last edited
    last edited

    Update released.

    Best,

    Paul


    Paul Kopf Product Manager VSL
  • thanks Paul - I'll check it out ASAP!

  • Did the update work?


  • No - not really. I've heard they are looking into it again.


  • We found an additional cause of delay during start/stop events, related to very large projects and delay-inducing plugins. This has now been corrected, and a fix will be available asap.