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    @nektarios said:

    MIR PRO does a great job in making the piece sound natural, but because of the dynamic range, if the entire piece gets increased by a few db due to my "mastering", the loudest dynamic parts sound too loud. Maybe what I would have to do, probably, is decrease the volume slowly before reaching the loud parts...

    Hi Nektarios

    I believe that the so called "STEM-Mastering" would be the best solution for your piece. Bounce all of those sections sparately for the Mastering Studio.... Or you mix them yourself until thy dynamic between all the sections is correct (with the volume track automation).

    Send all the different instruments sections separately to the mastering studio. If they do nothing it should sound just it do now. But people there can now do a proper mix even in the dynamicly problematic parts. Further they would have the possibility to treat each instrument sections separately as well if it would be necessary.

    Keep in mind, that sometimes a mastering engineer need to do something only in the side channel or that a certain EQs can add a sound to a section which isn' able with your tools. So if you limit (only your effects) your first mastering experience you probably not get the most out. Or order 2 versions. One with the effects of the studio and one with your limitation.

    The Max-Curve you showed above is not very meaningful. If you want to use a curve I would choose an average curve...

    If I can have a short soundexample I probably could give better/more/other hints.

     

    All the best

    Beat


    - Tips & Tricks while using Samples of VSL.. see at: https://www.beat-kaufmann.com/vitutorials/ - Tutorial "Mixing an Orchestra": https://www.beat-kaufmann.com/mixing-an-orchestra/
  • Thank you Beat,

    The problem I have with stem mastering is that I have to bounce things, and lets say later I want to make changes to my piece, the mastered piece is not useful anymore... This has happened twice already to me and money was wasted.

    Personally, I think because computers are becoming so fast, real time mastering is possible, I believe.

    Ideally, the service I'd say I am looking for, is where I can submit to the studio my Cubase 8 Pro Project, my VE-PR0 5/MIR PRO project and they do everything. From applying EQ to individual instruments, to eqing the wet signal, to applying effects in the master bus. Whatever it needs to create the finished product. If they want to use their own effects, fine, I may consider buying those too. My tools though are not bad at all. The dynamic EQ from Ozone is simply awesome.

    Honestly, if VSL has service like this, I can certainly see me utilize it on many of my projects. In addition, another challenging task I find is adding convincing humanization.

    I will post my piece later today.

    Cheers,

    -Nektarios


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    Hi Nektarios

    Thanks for all your Infos.

    Beside the "new ears of a mastering studio" (Dietz) you mentioned that the sound in your car isn't the one you whish but it is OK with the monitors...

    So if you want to master your pieces yourself you probably need to check your situation first. You should have

    • 1 - 3 references of pieces with music played in or close to your style. You can compare the sound over all, the pressure and all the matters of sound, timbre, colour, stereo width etc.
    • 1 pair of a real good studio monitor which can clearly show you bad things in the mix and in the sound. I mean something like Neuman KH 310, Focal SM9 or something similar...
    • 1 - 2 other speaker systems such as an average Hifi-System for simulating the average home user and a really poor sounding speakers so to say the worst case (Avatone MixCube?). If your mix still sounds good on those monitors your master is prepared for each mobile phone, tablet, earphone etc.
    • Then you need to treat your listening room in such a good way, that the sound mainly depends on the speakers and not to the room...
    • And of course a lot of experiences and practice in listening to music concerning mastering matters...

    ----------

    😉 If you have solved all these preconditions - at the latest you will be no more happy with anything you ever produced and mixed until now...

     

    Beat


    - Tips & Tricks while using Samples of VSL.. see at: https://www.beat-kaufmann.com/vitutorials/ - Tutorial "Mixing an Orchestra": https://www.beat-kaufmann.com/mixing-an-orchestra/
  • Thank you Beat! Really appreciate the helpful advice from everyone here.

    Funny you mentioned, because just yesterday I purchased new speakers - Audioengine 5+ and their Subwoofer the S8. So far so good... Before that purchase, I had some really bad computer speakers (Logitech, 13 years old lol), and Event monitors. But I found myself using the Events less and less as there was no subwoofer. Now that I got the new speakers, I may connect all my speakers to the new subwoofer. I also got some foams for my walls for sound absorbtion, but I think I will need more. :-)  

    This is my studio where I usually work:

    https://dl.dropboxusercontent.com/u/33556625/Images/2015-07-22%2021.34.04%20HDR.jpg

    Here is the piece I am working on -- the way I mastered it:

    https://dl.dropboxusercontent.com/u/33556625/Music/Nektarios%20-%20Eastern%20Dream%2034.mp3

    Keep in mind, this version has some stacatto velocities "corrected" (as I kept revising few days back) so it's not as pronounced as some older versions.

    The source track I used for the EQ is this:




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    @JimmyHellfire said:

    ...taking stuff away, not adding stuff....grab a single EQ band, set the "Q" value to something narrow (10 or so), push the band by 12 or ever 24 dB, and then move it across the spectrum. You'll notice that you will come across several resonances that are really really ugly. Remember those and try doing the opposite - does the instrument sound better if you reduce this range? How much does it need? -3 dB, -6 dB? At which point do you feel that you've taken away too much?
    +1

    Beat also has great advice about the reference tracks...that is a must! Thre is no substitute for smart research. Regarding mastering orchestral music:

    - pages 525-544 in The Guide to MIDI Orchestration by Paul Gilreath (4E) - check the library first

    - use reference tracks to learn how your studio sounds with correctly mastered tracks

    - less is more...try to avoid slapping on plug-iins galore

    - be aware of the loudest parts of the track and work backwards from there

    - use dynamic equalizers not bus compressors to soften the bad freq's

    What better way to end a response than with a link to a video to watch, right? So, here is a video that provided a really good technique about multiband compression for vocals however, if you understand the point he's making, the techniques work well for strings, brass, and woods, in my opinion...very valuable information. Also, I noticed that he uses automation quite a bit to avoid having to compress (someone also commented on that too). I would strongly pay attention to the details in the video that may not be addressed as he is working on-the-fly with the track. This following time interval is the essential part of the video, although seeing the whole video would not take much more time: 2:38-8:39



    It took me a bit to find the video after seeing it a while back. I tried his technique that he mentions, toward the end, and it really does make a difference for bringing out brightness and clarity. It's worth mentioning that you should run dynamic eq's on the individual instuments, not the whole mix.

    Good luck with everything.


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    @nektarios said:

    [...] Yes, in all my instruments in VE PRO/MIR PRO, I use the Resonance EQ for all of them! Activating all individual resonance frequency cuts.. Maybe I should be more selective? [...]

    Yes, definitly. After all, these "Resonance Menus" are meant to be seen and used as - uhm - menus! 😊 You pick the ones you need, leaving all others alone.

    When I invented those "menus" my intention was to give the user some meaningful hints, like "Hey, typically you would start here, here and here when you're looking for some obtrusive frequency build-ups!". These settings are _not_ meant to be used blindly, and in most cases you will overdo it quite a bit when you engage all the suggested frequency bands at once without further adjustments. Some frequencies will only get problematic in certain scales or playing ranges, other suggested settings will be useful only for certain styles or articulations (... yes, I went through all of them! 🕰️).

    HTH,


    /Dietz - Vienna Symphonic Library
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    @Mathematics said:



    It took me a bit to find the video after seeing it a while back. I tried his technique that he mentions, toward the end, and it really does make a difference for bringing out brightness and clarity. It's worth mentioning that you should run dynamic eq's on the individual instuments, not the whole mix.

    Good luck with everything.

    Thank you Mathematics. Appreciate your helpful advice. I watched the video, and I have been using his technique for quite some time, but lately been doing it with a dynamic eq instead of a multiband compressor. I use the dynamic eq to reduce some piercing frequencies at high velocities, instead of EQing everything accross the board. I liked the tips the video gives. Thanks again!


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    @Dietz said:

    Yes, definitly. After all, these "Resonance Menus" are meant to be seen and used as - uhm - menus! 😊 You pick the ones you need, leaving all others alone.

    The million dollar question is, how do I identify what to activate from that menu? If I rely on my hearing I will fail. I can only identify overall quality of the mix, without knowing exactly why I have a problem. Only in the high frequencies can I identify something is bad (either too loud or too low). The rest is a challenge for me.

    Maybe some advice as when to activate each would be useful. i.e. strong stacattos at C4, soft legato, etc... 


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    @nektarios said:

    ....Now that I got the new speakers, I may connect all my speakers to the new subwoofer. I also got some foams for my walls for sound absorbtion, but I think I will need more. 😊  

    This is my studio where I usually work:

    https://dl.dropboxusercontent.com/u/33556625/Images/2015-07-22%2021.34.04%20HDR.jpg

    Here is the piece I am working on -- the way I mastered it:

    https://dl.dropboxusercontent.com/u/33556625/Music/Nektarios%20-%20Eastern%20Dream%2034.mp3

    ....

    Hi Nektarios

    Thanks for all your info about your workplace and the piece you are working on.

    About your Workplace and Listening Situation

    It looks nice and it seem pleasant to work here. Seen from the acoustically point of view it is far away from an optimized workplace for mastering tasks. Type in "mastering studio" at Google and see images... Your monitors should stand free in the room on speaker stands some centimeters away from each wall. Currently your monitors are within a "box" of a furniture (80cm x 60 cm = a resonance 300 - 500 Hz?)

    Bass and Corners are enemies! Each corner blows up bass frequencies... So your Subwoover even if it is nice and new - should be placed anywher but not in a corner. And because the wave-length of 100Hz is 3.45m (50Hz = 6.9m) you can see that your actual acoustic treatment is useless for the subwoofer. You need to take " so called "bass traps" for deep tones... (see internet)

    The cheapest way for an improvement and a big step foreward is probably to take the monitors out of the furniture and to replace the subwoofer - with the next move?

     

    About your piece

    A) One problem is the bass. It comes within a huge reverbtail which makes it very difficult to get more pressure, more clarity... So I wood filter the tail of the used reverb, that it touches the bass not so much. 

    B) Your piece contains a sort of resonance (2.4kHz and others) which is annoying a bit.

    Listen to this short sequence. I tried to remove it but only some short times, so that you can see what I mean. Here an example a bit later (first 12s resonance removed as good as possible also with a bit removed bass by an dyn EQ - second 12s your original).Unfortunately you always remove too much in a final mix. So you should "remove" it within the mix where it is produced and not in the master. BTW the resonace is so complex that a simple EQ - as I used it - does not fix the problem. This resonance somehow sits in the whole mix as I can see.  Unfortunately I don't know what it is. A phaser? a ringing EQ?, Vitamin or another effect? the venue of...

    The mastering process beginns within the mix...

     

    All the best

    Beat


    - Tips & Tricks while using Samples of VSL.. see at: https://www.beat-kaufmann.com/vitutorials/ - Tutorial "Mixing an Orchestra": https://www.beat-kaufmann.com/mixing-an-orchestra/
  • Wow, thank you Beat!!

    Really appreciate your helpful advice and your great examples. It does sound better! Thanks so much for these examples!

    I just got myself two bass traps and one more foam but will keep adding. Not sure I can move the speakers for now. I calibrate my speakers to what I feel sounds pleasant. In other words, the subwoofer has a significantly lower volume in relation to the other speakers. I also put the crossover to 85Hz. What I hear coming out is actually pleasant. Curious how it will sound with the bass traps.

    Concerning my piece, it combines MIR PRO with MIRacle and used the preset to increase the tail of Grosser Saal. I also bumped up the seconds for the tail. Are you saying I should cut all low frequencies from algo the tail? Also the wet signal from MIR? How about just making the bass instruments mostly dry? 

    I do hear the resonance on the mix that you mentioned, and it does baffles me. Don't know where it's coming from! I have my suspicions though. I am using this iZotope Alloy 2 preset (for the brass), which uses an exciter. I will post a screenshot of my VE PRO screen later.

    Thanks again!


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    @nektarios said:

    ...I just got myself two bass traps and one more foam but will keep adding. Not sure I can move the speakers for now. I calibrate my speakers to what I feel sounds pleasant. In other words, the subwoofer has a significantly lower volume in relation to the other speakers. I also put the crossover to 85Hz. What I hear coming out is actually pleasant. Curious how it will sound with the bass traps...

    Hi Nektarios

    Of course you don't need to chang anything with your setup. Using Monitors in their best way means first that you keep away room- and other influences as much as you can. See this Image for the small monitors.If you are not able install your system in a better way it is not the end of the world. No problem. As I mentioned ... with the next move.

    If you those lully bass sound is within a long tail as well you will have quite no possibility to treat anything within the bass range. How to differ the bass and the rythmic bassdrum in such a bass soup? So as long as all the bass matters are not done you should not add a lot of reverb within the bass. Have a look here at Breeze-Reverb (just as an example) The blue EQ-Lowshelf curve filters the low frequencies with the tail so that mainly higher frequencies will come with the tail. So yes if you have the possibility try to do something similar with all the reverbs you are using... less tail below 150Hz... 200Hz I would say.

    Beat


    - Tips & Tricks while using Samples of VSL.. see at: https://www.beat-kaufmann.com/vitutorials/ - Tutorial "Mixing an Orchestra": https://www.beat-kaufmann.com/mixing-an-orchestra/
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    Is there a VST plugin that will allow me to detect resonant frequencies reliably? I don't want to rely on my ears. Ideally, some tool that will visually tell me what frequencies are resonating. 

    I was thinking, if I know what frequencies are resonating, I can add a dynamic EQ in those frequency ranges to dampen them. Any thoughts?

    Thank you!

    -Nektarios


  • Lots of great advice in this thread already, but here's my 2 cents.

    1. Go to a mastering studio and master something, but first, make sure you find one that are ok with mastering digital only, and master in the software you use, and with plugins that you know. You can even request to use your own computer! Mastering is a buyer's market, unless you're going for top names, and there are many helpful people out there with great studios and great ears, that might accomodate such requests in a flexible way. That way you could bring your professional master home with you!

    2. If the loud parts are simply "too loud" then that means that the soft parts arent loud enough. The piece simply is still too dynamic. Because "too loud" just refers to relative levels. If thats not the case, you have to look into certain frequencies that may poke out in an unpleasant way as the orchestra gets louder. That may well be the case, but then thats not really dependant on how loud the piece is. If you really want an even volume throughout the piece though, dont try to achive that with compressors and limiters, starts first with volume automation. You'll be in a better place when its time to master. 

    It has been mentioned that "you shouldnt master classical stuff in that way", but that really depends on the usage. Sometimes you just need to have an even level, although it appears to be dynamic when it's not really. Games and even more so in commercials. That said, since your room isnt perfect, be vary of making those decision without some advice from other people in other rooms. Good luck!


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    @nektarios said:

     

    Is there a VST plugin that will allow me to detect resonant frequencies reliably? I don't want to rely on my ears. Ideally, some tool that will visually tell me what frequencies are resonating. 

    I was thinking, if I know what frequencies are resonating, I can add a dynamic EQ in those frequency ranges to dampen them. Any thoughts?

    Thank you!

    -Nektarios

    Well, any good analyzer, like the one that's included in the Vienna Suite, will reliably show you a graphical representation of the frequency range. It shows what's happening in the audio. But it obviously won't start flashing and sound an alarm when a piece starts sounding "bad" ... 😊 A plugin can only show you that there's so-and-so much loudness in this-and-that range, that's something that can be visualised of course. But a computer program can't "know" what sounds good or bad. That's something the artist has to judge.

    It's not the response you'd want to hear, but what you're asking for is exactly how not to do it. 😃 I mean, consider the humor of the statement: I don't want to rely on my ears. It's like a painter saying: I don't wanna rely on my eyes, or a cook stating that he'd rather not rely on his senses of smell and taste.

    It gets better and makes more and more sense the more you read, research and practice. But if you think you can't, or don't want to do that, there really is no other option than to have someone else mix and master your music. A technical shortcut really doesn't exist, it can't.

    And IMO, really just try to get better at mixing your own music. EQing stuff, making instruments sound good, setting levels, making instruments sit in the mix, not fighting or masking each other etc. I think you shouldn't really bother about the mastering thing. You can't really do it without a proper space, equipment and professional experience.


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    @Another User said:

    It has been mentioned that "you shouldnt master classical stuff in that way", but that really depends on the usage. Sometimes you just need to have an even level, although it appears to be dynamic when it's not really. Games and even more so in commercials. That said, since your room isnt perfect, be vary of making those decision without some advice from other people in other rooms. Good luck!

    I am with you here. I prefer even levels to be quite frank... I come from the electronic dance music genre where everything is squished level-wise and loudness is everything. It takes quite a bit getting used to mixing/mastering in the Orchestral genre, but I like it.

    Thanks again!


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    @JimmyHellfire said:

    Well, any good analyzer, like the one that's included in the Vienna Suite, will reliably show you a graphical representation of the frequency range. It shows what's happening in the audio. But it obviously won't start flashing and sound an alarm when a piece starts sounding "bad" ... 😊 A plugin can only show you that there's so-and-so much loudness in this-and-that range, that's something that can be visualised of course. But a computer program can't "know" what sounds good or bad. That's something the artist has to judge.

    It's not the response you'd want to hear, but what you're asking for is exactly how not to do it. 😃 I mean, consider the humor of the statement: I don't want to rely on my ears. It's like a painter saying: I don't wanna rely on my eyes, or a cook stating that he'd rather not rely on his senses of smell and taste.

    It gets better and makes more and more sense the more you read, research and practice. But if you think you can't, or don't want to do that, there really is no other option than to have someone else mix and master your music. A technical shortcut really doesn't exist, it can't.

    And IMO, really just try to get better at mixing your own music. EQing stuff, making instruments sound good, setting levels, making instruments sit in the mix, not fighting or masking each other etc. I think you shouldn't really bother about the mastering thing. You can't really do it without a proper space, equipment and professional experience.

    I can understand what you mean. Let me explain where I come from. As an artist, I am mostly a visual artist (I am an oil painter). That is why I compose visually -- I work directly on the midi editor, and I can't compose by playing instruments directly. As for mixing, this is why I love MIR PRO because it's a visual/natural way of thinking of my compositions and mixes. Honestly, I can't go back to the old way of mixing now -- it's very difficult. 

    On the other hand, one thing I do know accoustically is if something sounds good or bad, too loud or too soft, if there is too much low/high frequencies, etc. *But* my ears cannot pickup subtle things, such as, if there is resonance in this frequency range etc.. All I know is this sounds bad, which includes the piece I posted. So when I know this, I'd love a tool that will give me a visual feedback as to why it sounds bad...


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    @nektarios said:

    On the other hand, one thing I do know accoustically is if something sounds good or bad, too loud or too soft, if there is too much low/high frequencies, etc. *But* my ears cannot pickup subtle things, such as, if there is resonance in this frequency range etc.. All I know is this sounds bad, which includes the piece I posted. So when I know this, I'd love a tool that will give me a visual feedback as to why it sounds bad...

    That's impossible - the program can not know what you don't like, and why you don't like it. There are no "bad" frequencies in an objective sense. There is just listening habits and conditioning. A program can show you a graph of the frequency response in a visual way, but how is it supposed to guess what you, or me, or a third person, like or dislike about it? It may be completely different, and frankly, it is, all the time!

    For example, I dislike the excessive "oomph" of snare drum sounds that are very popular today. It seems to be very popular to hype the "body" of the drum and not have a lot of the crack of the actual snares. To me, it sounds like a compressed recording of someone beating a shoe box. But a lot of people seem to think it's great, because it's being done a lot on records. Now who's right? Can we ask the plug-in? Is blue a bad color? Or do you just dislike the amount of white I'm mixing it with, or is it just my overuse of blue that makes it so unpleasantly striking?

    f you can tell a difference acoustically, between what you like and what you don't like, and can perhaps even pinpoint it to highs or lows, that's a good start. You just need to refine this ability. That comes with practice. In the beginning, all you can say is "somehow it sounds too painful". Later, you're able to say "it's because the high frequencies are too harsh". Yet later on, you are able to pinpoint it to a certain range, because through experience, you learn to associate highs around 6500 Hz with a completely different quality and sonic effect than those around 12k.

    It's like muscles. The more regularly you train it, the better it develops. The goal is to be able to attribute effects and sound aesthetics to frequencies. And when we combine that with what we know about the construction and materials of the instruments, and the way they're played, it all makes sense.
    To look for resonances that might be problematic, do the sweeping technique. Grab an EQ band, set it to +20 dB, and drag it slowly across the whole spectrum while the track is looping. You'll hear the ugly ones once you've swept over them. Here's a trick: try to sing them! Imitate their sound. Like imitating animals. You might sound silly and hopefully, there's nobody in the room while you do it, but just try it 😃 Concentrate not on the whole sound, or the track, but just on that resonance that you exposed by heavily pushing the band. Internalize the sound by imitating it.

    Now reduce the EQ band again, slowly, towards 0. but keep imitating the resonance, or at least remembering its peculiar ring in your head ... notice the difference? Even if your EQ band isn't over-exaggerated to +20 dB any more - you can still hear a trace of the resonance in the sound! It was there all the time. But you never heard it consciously, because you weren't looking for it. It's like those little drawings where it says: what's wrong in this picture? If you didn't knew that you're supposed to look for something, you wouldn't even realize that they hid some stupid shit in there.

    And now you can try and reduce the EQ band below zero. And listen closely. The resonance that you focused on so strongly - when does it start to fade, and become more difficult to still hear in the overall sound?

    That's how you learn it. The more you do that, the more tracks you mix, the more sensible to these things your hearing becomes. And then of course, graphic analyzers can come in handy. Because you already assume that there must be something in this-and-that range, maybe it's 1400, but could also be 1800, not sure ... and if there's really a lot of something in those ranges, the graph will show. The difference is: you know where to look at.


  • Woow, very insightful and helpful! Perfectly said! Thank you!!!


  • Managed to get some dramatic improvements. What I did is add a "Dynamic EQ" on all those resonant selections given by VSL in each instrument. Works wonderfully. I also added a low cut on MIRacle and reduced the exaggerated lows on my matching EQ. Played it on my car, and it's so much better!

    With the use of a dynamic eq, reductions happen only when higher velocities play. Love it! Anyway, still improving, and and not there yet.


  • This is an interesting thread because one gets to hear Dietz's ideas and "soapbox."  His mixes are the best of any sample performances I've ever heard.  So I love it when he reveals some of his brilliant concepts on these forums. 

    And mastering is very complex. What I am trying to do is deal with the great advantage that samples give one, compared to live performance, and do things during the actual performance which effect mastering.  For example, reverb levels, individual instrument EQ, and overall hall sound which might be dealt with in mastering  - but not as effectively after the final mix is done.  I think you could even say that orchestration has a huge effect on mastering.  Why?  An example is the sound of a bass drum.  If  you listen to an orchestral bass drum at a concert, you will immediately notice it has an extremely deep, powerful bass that is deeper in fact than any other instrument on the stage.  But if you listen to a sample orchestra, it is just another  bass frequency, along with contra bassoon, cellos, bass clarinet, tuba, etc.  They are all present in their full audio spectrums because that is the goal of audio recording. 

    Also, if you listen more at that same live concert, you will notice that the entire woodwind section has almost no bass, because the actual bass instruments present - whether bassoon or contrabassoon - simply do not have as much amplitude in that frequency range especially from a normal listening distance.  Another example is the infamous high frequency sound of sample violins.  If you listen to violins live, you will notice they are far darker than any sample recording.  That is because the higher frequencies simply do not have as much power as the mid range of that instrument.  That mid range is the main area of its audible projection out into an audience.

    So my point is that when using samples, many aspects of mastering can actually start with the performance itself.  Which is a good thing because one has so much control over every parameter of sound conceivable.