Hi everyone !
I had written a long and thorough explanation of my point of view, and then accidentally closed the window ^^.
In short : I understand Bachrules’ « quest », and I agree with him when he says there is a natural volume. It’s the world of physics, sound is like light, there are rules which are completely objective (at least in our macroscopic world ^^).
I too wanted that « ready to go » orchestra, and I was often mock or considered as a « do my mix » kind of guy.
But since, in the end, I completely nailed it and was utterly right, that’s ok ^^.
First, there’s one thing which really doesn’t exist : ABSOLUTE natural volume. You don’t know « where » is the silence on a computer. You only have a ceiling. You don’t control the listener’s volume.
However, there is a RELATIVE natural balance between instruments. But first things first, before even touching a volume fader, you have to check the dynamic range of all your instruments, so that something balanced in pp is still balanced in ff.
Since even a single instrument has different dynamic range depending on the note played, the best way to consider the dynamic range of a whole instrument is to get the difference between the softest sound and the strongest one, regardless of the played note (weakest and strongest register, respectively). So you have to search a little bit^^.
Once you have your different dynamic ranges set up, you can finally move your volume faders.
But for all this work, I needed data. That’s where internet comes in^^.
I did some digging, found some interesting sources and create my own interactive excel document to balance virtual orchestras. Since it’s still a bit buggy, I just posted pictures on this post, so you have the « theorical » setup.
https://dl.dropboxusercontent.com/u/4695665/Theorical%20dynamic%20range.pdf
https://dl.dropboxusercontent.com/u/4695665/Theorical%20setup.pdf
First, the Theorical dynamic range of the main orchestral instruments. One cool thing about dynamic range is that it doesn’t depend on the distance with the listener. It’s the « instrument distance with itself » so it’s an objective data. Sure, in real world, the background noise can « swallow » the softer notes, diminishing the effective dynamic range, but there is no background noise on a computer ^^ (unless you use Mir’s ^^).
Then, the Theorical volume. Instruments are considered « dry », before spatial placement of any kind. Their volume is based on the ppp of the clarinet, since it’s the softest sound of all the winds. Once you set up this correctly, you have to had the « distance correction » on the volume of the instruments (as for myself, since I use mir pro, i let it decrease the volume with the distance of the microphone, but I don’t use natural volume). As a rule of thumb, multiplying the distance of an instrument by 2 is equal to -6dB. (Give or take). For convenience, I usually consider that my « dry » instruments are 1 meter away. Works well enough.
PS : I only use vienna strings (dimension, mostly), with xfader on. In this configuration, the vsl instruments are NOT normalized, and have strong and weak register, like a normal instrument would (but it may only be that the xfader plays with the volume). For the rest, i’m mostly using sample modeling and modartt ‘s instruments.
PPS : of course, this is a theorical setup. The datas I found are not always very precise, and I even filled the gaps myself. I’m sure it can be improved. But I truly believe it’s a solid base that allows for direct artistic work. The only changes I make on my setup are for artistic purposes, never technical ones.