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  • If you are using the external midi input feature of VEP server there will naturally be no latency compensation of those midi tracks. Any midi data sent through the server interface plugin will be compensated for properly.

    [/quote]

    Nope!

    I'm sorry but I must disagree. I only use host/server midi tracks and I must shift erlier midi data to match my time line, so something in the ADC doesn't do a good job. I can produce waveform pictures of that since I've been dealing with this little annoyance since the first VEP4 I bought and every updates didn't address it.

    Easy for me to check. i just load a kontakt instance in VEP4 and one in DP, load the same Bass Drum sample in both Kontakt instances, record a midi track with a 127 velocity note every quarter, I duplicate it and send one to VEP Kontakt instance and one to internal Kontakt instance; if VEP4 were delay compensated I had to hear some sort if phase cancellation. What I really get instead is a flam that can be corrected shifting erlier tha VEP4 midi track. And (to my experience) as you change the number of buffers in VEP4 you must change the delay value to correct latency

    Cheers

    Arceo


  • HI Martin. Thank you for chiming in here. Aerco is exactly correct. It does not work with tracks sent thru midi servers. You absolutely must add a midi shift for DP trks to line up. This is the same for 5.09753, and 5.010068 (We never use external midi so I wouldnt have even thought about that.) Can you please look into this for us all? Really would like to see this working asap.

  • Hi Martin, since you've been so kind to chime in, can I ask you a further effort? Can you please run the easy test that I described in my earlier post?

    I tell you what I did step to step in case you can take the time to replicate it:

    - Created a new song in DP

    - Added Kontakt instrument (internally), added a "New Instrument" in the first Kontakt slot, loaded a Bass Drum sample

    - Added a VEPRO Plugin and connencted it to my PC slave VEPRO Server

    - Added a Kontakt instance in my PC slave, added a "New Instruments" in the first Kontakt slot, loaded the same Bass Drum sample

    - Added a midi track in DP and armed it to the internal Kontakt instance

    - Recorded a C3 note 127 velocity every quarter

    - Create a duplicate of the midi track and armed it to the VEPRO Kontakt instance.

    I'm really curious to see what are your results, because if the ACD would work as advertised, the two tracks had to stay aligned no matter the Plugin buffer number and no matter the DP buffer size settings.

    Well, this is not what I experience. My VEPRO midi tracks has latency that varies whenever I change the Plugin buffers numbers (which I usually leave to "2") and/or the DP buffers (Which I usually leave at 256).

    I would reeeally appreciate if you could take some time to run this test and give me your results.

    Thanks in advance and kudos anyway for this brilliant piece of software that helps me on a day basis to get my workflow more productive. This little issue is just a little annoyance compared to the beauty and the stability of the program.

    Arceo


  • I can confirm that DP does not latency compensate properly. The audiounit does however report the latency changes properly, and all other hosts with ADC pickup on this and adjust the latency accordingly. It might be an issue with DP only expecting a static latency for the plugin - not considering any changes in the latency value during runtime. This is necessary for VEPro, since the latency depends on (a) soundcard buffer size, (b) VEPro numbuffers setting.


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    @MS said:

    I can confirm that DP does not latency compensate properly. 

    Err... okay... and the solution is???

    I mean, since you did not imply it in your post: can we expect a future VEPRO version that addresses this (already now known!) DP/ADC issue?

    TIA

    Arceo


  • We will have to investigate this further, but currently it looks more like a DP issue than a VEP issue.


  • Thanks. I sure HOPE you get this fixed ASAP as it was one of the selling points of VEP5! We were aware of issues with PT, but told DP7 was fine with all the compensation. Thanks again, and please keep us posted.

  • Same issue w/ Logic, I always have to zoom in and push the wav back

  • I can confirm that DP does not delay compensate VEP 5 properly. I would like to roll back to VEP 4. Is there an easy way to do this?


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    @Another User said:

    I can confirm that DP does not delay compensate VEP 5 properly. I would like to roll back to VEP 4. Is there an easy way to do this?

    Latency compensation also doesn't work with VEP4 in DP. As I wrote earlier, it looks to be a DP issue.


  • I don't recall ever having a problem with VEP4 not latency compensating. Hmm this is a huge issue. I hope this gets resolved soon because right now it looks to me that the software doesn't do what it is advertised to do. 


  • As I wrote earlier, VEP reports latency properly to the sequencer. It does however rely upon the host sequencer being able to adjust the latency compensation of plugins dynamically. It might simply be that DP lacks this feature.


  • Hello Martin. By "dynamically" do you mean prior to, or during playback? Or are you talking about 'per instantiation' ? Perhaps a specific type of example can help us to follow what you are explaining??? I can say that all the rest of our plugs on our 12 rigs DP have compensated fine the past 3+ years or so, excepting for a bug here or there on a specific plug. And we have tons of plugs, VI's etc. :)

  • It needs to react to latency changes during playback, when changing buffer settings in the plugin, or changing latency of your soundcard. Most plugins with latency have a fixed latency, which of course is easier to compensate for, perhaps only during plugin instantiation, or a plugin scan.


  • Does this mean that if we don't touch our DP latency or the VEP latency, then it works?

    I'm wondering becuaes it seems to be working okay here...  and I never really change my buffers..

    Thanks!

    J


  • just to add..

    It's not working 100% here.. but at a low enough buffer, it works decently.. 

    At a higher buffer, it's unusable..

    ~J


  • Hi Martin,

    Thanks for getting involved in this. I understand your explanation of the problem. However, I can't help but feeling that this explanation is the equivalent of saying that the software is incompatible. I wouldn't be so critical if this were a minor inconvenience, however I think most musicians would say that having perfect time is not some added luxury feature, but a requirement. I also wouldn't be so critical if I was forewarned about this issue. 

    Thanks for your attention. I hope this gets resolved with haste.

    As a P.S. to DP users: this issue can be alleviated (albeit painstakingly) by adding a MIDI time shift plugin to each MIDI track, and shifting the timing earlier by the correct number of samples. For those of you with hundreds of tracks... have fun with that!


  • Thank you Martin. We have several plugs that I know of, that change their latency to DP depending upon what buttons are toggled within them. And they work as soon as you stop/start DP. And you can have 3 of the same plug in a session with differing settings. That to me, seems like what VEPro does. So I imagine it is quite possible to fix. BTW . can you have someone start monitoring and participating in this thread over at motunation. I think it would help us all out alot. http://www.motunation.com/forum/viewtopic.php?f=26&t=49430&sid=327c9a59dc218f35c893bec1752c8e4d

  • Are these other plugins instruments or effects?


  • We just did an experiment here with the Vienna Suite Convolution Reverb, which reports latency changes to DP in the exact same way as Vienna Ensemble Pro does. Here, latency compensation is updated and works as it should after a stop/play cycle, just as expected. My suspicion therefore remains, that DP doesn't respond to property change events for kAudioUnitProperty_Latency with AU instruments.