@flute26 said:
Hi There, My first post on the VSL forum. But to me not a verry unimportant one. I wrote it to the VSL team but got no answer back, so it was on Gearslutz. My question is about the third party plu-in facillity that is in VE PRO. Am I able to load a kontakt 2 player engine into the VSL engine and run it 64 bit outsite Logic.. I do not mean the complete sample library but only the engine that is used to play libraries like VIR2 HD Legends and Gallaxy 2 piano. If so, than it wil be a much cheaper way to run the kontakt 2 engine outside my DAW then to buy a ful Kontakt 3 libray. That would save a lot of RAM. Looking forward to have your answers. Greetz, Paul
I can't answer any of this, but it seems to me that there are four main questions here that need to be answered:
- Can you run VE PRO in 64bit on OSX?
- Is there a Kontakt 3 64bit plugin (there will be no K2 64bit plug)?
- If not, can VE PRO bridge from a 32bit VSTi within a 64bit VE PRO instance?
- If so, do the 32bit plugs all share the same memory space, or is on a "per instance basis"?
I hope that this helps to clarify things a bit.
DG
The notes I have with VE is that each instance of a 32-bit plug hosted in VE can use 2.4 gigs of RAM under OSX. The question about a K2 player might not have the same answer as, "Kontakt 2" will not be a 64-bit vsti. Kontakt 2 is wholly superseded by Kontakt 3. K3.5 is @ 64-bit. I have some Kontakt 2
players/instruments which use Kontakt 3 technology, so it's a good question.
Kontakt 3.5, as a plugin, using Kontakt Memory Server, I think will use an independent memory address apart from the host.
EDIT: I am currently using K3.5 public beta. The KMS does its own memory thing, and amazingly well. Here, on an 8-core machine, it manages memory in multiple threads, completely evenly. It also appears to use virtual memory extremely efficiently, so if you have a lot of RAM, you have an awful lot of RAM in this case.