Hi Beat;
1. I don't know how you got this picture: on mine, there's a single ball for L and another for R.
2. Naturally, the fixed settings of 0dB, -3dB, -4.5dB and -6dB only result in rough compensations. Is this the best one can do?
3. How did you manage to keep output levels the same, even after using Surround Pan to pan different amounts toward centre?
Michael
Hi Michael
Sorry for my delay. I catched a cold > bed > no forum. But now I'm back.
To your questions:
1. As you suspect: It is a "photomontage". First I wanted to make an animated picture. But I noticed that it is a waste of time. So I realized a "quasi" animated picture.
2. and 3. I never had a problem with the default -3dB. Perhaps it is not optimized. My workflow is:
a) Placing each instrument in its width and in its position (between L and R)
b) Keeping the volume balance between all instruments
EvenI would have the maximum compensation I would fiddle around for minutes and ours to keep this balance between all instruments.
But you are right, the using of the Surround Panner Effect has disadvantages as you pointed out it...
Because of that I added a section in VSL GENERAL:
Panning/Panorama/Stereo/Mono
There you will find other possibilities to pan and monoize your signals...
particularly because you are a Cubase SX 3 user. [:D]
All the best
from the very cold Switzeland (in some parts -31°)
Beat Kaufmann
- Tips & Tricks while using Samples of VSL.. see at: https://www.beat-kaufmann.com/vitutorials/ - Tutorial "Mixing an Orchestra": https://www.beat-kaufmann.com/mixing-an-orchestra/