@Peter Roos said:
Neil,
I'm sorry, but if you think that longer delays are required, you should also delay the original sound. This is the factor that most people seem to miss in this discussion.
Great ambience here!
Peter
Hi Peter
Peter: Great ambience here! I agree totaly
Peter:...you should also delay the original sound. I do not agree totaly
This isn't important - from my point of view. We produce musicfiles. And they shall sound like a listener in the concert-room recognize them.
Peter, think you are a listener - 20m away from the orchestra. The "point zero" of recognizing a
coming-sound is
after the directsound-delay ...yes?. Some ms later - the first reflections will reach you! So important is only the time-difference between direct- and indirect- sound. But: The farther you are the more decrease the directsound-level. This relation of directsound-level and reflection-level gives us the impressen of far away or close. Far = less direct-sound/more indirect-sound and vice versa. Our old fight, isn't it? [:D]
Now - good news! I believe that I understand more and more, what you mean:
Your statement is, that the time between the direct- and the indirect-sound decrease the farther you are away from the origal-sound-source. I agree... when we speek about a "sound-source-listener-distance" around 60m-80m and more. For this situation you are right: There are only some ms between direct- and indirect-sound... and the direct-sound-level is so low, that you can forget it. > We know that sound as mudy cathedral-sound.
On the other hand I think
we would like to simulate a studioroom, a chapell, a concert-hall or other concert-rooms - like I've done it with my violin-example. This means a "sound-source-listener-distance" of around 10 - 30 m.
With this situation you have a clear and loud direct-sound-part and also a very clear part of delayed reflections. And for this situation my theory seems to work... as the example2 shows us.
(10ms= depth 1, 25ms depth 2, 40ms=depth 3 > Neil)
But Peter, let me now turn the strategy:When I'm wrong - then I need a better solution - based on your theories...
Do you agree, that the violin in Example2 sounds farther away then in Example1 [*-)]: (I've changed the harpsi to violin-examples > No more echo!) So or so...
I own the Samplitude Roomsimulator, the Acoustic Mirror and SIR.
Can you give me a setting for one of the upper effect-programs which pay attention to your theory(ies) but with the same effect of my simple predelay-settings [*-)]:
I will love you for such a setting [[[;)]]]
BTW
I've decided to buy the Gigapulse-VST-Effect. ...Christmas you know.
From then on we will have peace in space... [:D]
With love [[[;)]]]
Beat