I agree with Nicks balanced assessment.
Remember, a lot of players were put out out work by the sampler phenomenon NY (Broadway etc.) and LA (session.) The motivation here was greed. Prior to samplers/home studios, a low budget feature would have a budget of over $100,000 typically (composer and small orchestra.) When the Producers/Directors realized they could hire one guy with some gear, they were thrilled to pay half or less than before. Then they figured out that they could always get someone cheaper and the standard price for a small feature became $10,000. Then they figured thay could get someone who would do it for royalties only and the fee went to 0.00. This is exactly how things went.
It also opened the door for guys with equipment and zero training to score films while other guys who paid their dues learning the craft were pushed aside.
So it's not all good folks. Sure there may be benefits and new markets and mediums but if the quality of music and music making suffers it won't go unnoticed by players or public.
Dave Connor
Remember, a lot of players were put out out work by the sampler phenomenon NY (Broadway etc.) and LA (session.) The motivation here was greed. Prior to samplers/home studios, a low budget feature would have a budget of over $100,000 typically (composer and small orchestra.) When the Producers/Directors realized they could hire one guy with some gear, they were thrilled to pay half or less than before. Then they figured out that they could always get someone cheaper and the standard price for a small feature became $10,000. Then they figured thay could get someone who would do it for royalties only and the fee went to 0.00. This is exactly how things went.
It also opened the door for guys with equipment and zero training to score films while other guys who paid their dues learning the craft were pushed aside.
So it's not all good folks. Sure there may be benefits and new markets and mediums but if the quality of music and music making suffers it won't go unnoticed by players or public.
Dave Connor