So, if you have a long chord sustained and you press "play" with your timeline (or whatever it is called) in the middle of it, you don't hear a sound until the chord changes? How can you work like that!!!!?
DG
DG
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@JWL said:
Well, I never really thought about it, and it never bothered me until I started using VI with DP. Unless the notes are super long, it hasn't been a problem, but I'm sitting up at 3 AM thumbing through my manuals to get to the bottom of this and to prepare my strategy for presenting the issue to MOTU.
For Dave--
In the Setup Window, there is a feature to activate chasing of ALL midi events (or a selection a user combos and options for event chasing), but why keyswitches would not respond to this, I have no idea.
Just read all that you guys and thanks for your attention.
I think you both have it exactly right concerning DP's features and lack thereof. We are all used to rolling before note on to hear a chord etc. MOTU is way way behind in this just on the conventional midi side let alone the abundant KS's now in use. I'll post at Unicornation and see what happens.
JWL, Haven't implemented the repeat KS's but I will because it will help. The problem is as you know there are often two KS's very strategically placed in time along with controller changes so it might be more involved than I would like. Maybe there's a happy medium for critical sections.
@dpcon said:
JWL,
Hey it's working! I didn't know how about that particular "change duration" option and I'm embarrassed to say I didn't know that 'notes' was a chasing option in "set event chasing." I've only been using DP4 for a few months and don't recall it in DP3 but maybe I'm wrong. Anyway this is going to completely remove the angst of wondering what KS is active or supposed to be active.
dpdan is a talented fellow who is at the NS forum a lot.
West LA music? That's my neighborhood. Don't pay more than $100 per stick of Ram. Let me know if you do.
Thanks for the link!