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  • Synchron Series and MIR Pro 3D

    Hello there,

    after some years using other libraries recently I switched to Vienna ones.

    I've only the new synchron series: Strings Pro, Brass, Woodwinds and Harp that I use with VE pro in order to "bypass" the playback section of Sibelius (that all we love...). All works seamlessly.

    I'm interested in MIR Pro functionality, the possibility of positioning the instruments on 3D and my question is: it make sense to use it since I've only Synchron libraries that have a wonderful and sophisticated preset section with stereo, Decca-three etc? There is really an improvement?

    Thanks, best


  • Welcome Bat,

    great to have you here. :-)

    While Vienna Instruments and Synchron Instruments share the same ancestors, they are not twins. Synchron Series is not simply "more of the same", but based on a very different approach to the same objective: virtual orchestration.

    The whole concept of MIR is firmly based in the camp of Vienna Instruments and its underlying principles: no pre-recorded reverb, no burnt-in panning, no multi-mic setups, but every detail and aspect freely shapeable. MIR works best with input signals like that: pretty dry (at least without reverb), ideally in stereo, but centered. 

    Synchron Instruments _can_ be set up this way to some extent, too, but truth to be told - you would be using them against their intended purpose. The spot-mics that are part of the many, many mic positions of typical Synchron Instruments will often supply a surprisingly dry signal, still they are hardly meant to be used on their own: You'll miss out on the biggest assets of this great collection if you turn off the room mics.

    ... as a bridge between VI and SI we came up with the so-called Synchronized Instruments. Based on the recordings and concepts of the original Vienna Instruments they come in a fresh and (partially) remastered version that relies on VSL's Synchron Player instead of the trusty "old" Vienna Instruments Player, presented in a ready-to-play fashion out-of-the-box that matches the sound of Synchron Instruments perfectly. In this case it's an absolutely valid workflow to switch off the internal spatialisation of the player and to use MIR 3D instead, which offers a vast selection of beautiful and distinctive halls and stages.

    Hope that helped,


    /Dietz - Vienna Symphonic Library
  • Hi Dietz,

    thanks for your answer. Now it is clear what I had more or less guessed. MIR can therefore work very well even on small studio recordings which often have very high "dry" quality but lack space and depth.

    Cheers


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    Exactly. Mixing music is my main profession, and I use MIR for this task regularly. We even did some exemplary videos that demonstrate this approach:

    ->


    ->


    Enjoy MIR 3D!


    /Dietz - Vienna Symphonic Library
  • Hello Dietz,

    Following the announcement of Synchron Duality strings, would you say it doesn't make much sense to use those with MIR Pro?


  • Yeah i would also like to know if the Synchron Duality Strings make scense together with MIR Pro 3d? 😊

    cheers janosch


  • @jsfotografie said:
    Yeah i would also like to know if the Synchron Duality Strings make scense together with MIR Pro 3d? 😊

    cheers janosch

    No. Synchron Duality Strings comes with multiple mics and was recorded with Synchron Stage sound in the signal. There is no need for spatialization, since it's already included in the signals.
    You should use the Synchron Player mixer options to adapt the sound to your liking instead.


    Ben@VSL | IT & Product Specialist
  • As Dietz says, you can use MIR with Synchron products - I quite often do - but there are various caveats. You need the sound as dry as possible, to turn off Dry Signal Handling, etc. It depends on the sound you're after - again, if you're after that big concert hall/scoring stage sound it's pointless, you're better off with the baked-in Synchron Stage sound, but there's a lot of other really interesting stuff you can do.

    One issue I have with the Synchron stuff is the panning. Because I'm not making classical music, a lot of the time I don't want a conventional classical orchestral layout. For instance, with the kind of stuff I do, having both violin sections on the same side of the stereo field can cause balance problems and I often want them either side, with violas and/or celli in the middle. I'd be interested in any thoughts on how best to go about that when using the actual Synchron sound rather than MIR.

    A lot of the time I'm using a combination of Synchron and VI and/or Synchron-ised libraries. Both of the latter always go via MIR, with the former it's horses for courses.


    Mac Mini M2 16Gb RAM 500Gb int. SSD 2Tb ext. SSD Pro Tools/Mixbus An awful lot of VI, Synchron-ised and Synchron libraries, amongst others. VSL user since 2003.
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    I'm experimenting with binaural mixing of Duality Strings and already getting some fabulous results.

    The Stage B mics are for many cases just begging to be spatialised, which can readily be achieved either binaurally or with MIR 3D. And I've previously achieved excellent binaural spatialisation with Synchron Stage A sections in other Synchron libraries. But let's also not forget those cases where Stage B mics can do a superb and special job just as they are, when mixed with Stage A mics.

    I've tried MIR 3D with Synchron but my strong preference now is binaural localisation and algorithmic reverb in every case. Each binauraliser (I currently use DearVR Pro with its internal reverb and reflections switched off) is followed by an algorithmic reverb plugin, then a Mid-Side controller (such as Voxengo's free MSED) for reverb sector-width adjustment. Note that some of the Stage B mics have already been panned by VSL (double clicking the power-panner in the appropriate Synchron Mix Channel reveals the Balance control).

    For divisi purposes I'll typically use 2 Synchron Players per Stage B section, and this also gives me the opportunity to produce 2 separate mono-to-binaural stereo channels, each using different Humanisation delay and tuning presets. These two channels are then processed separately to produce 2 separate or 1 wide combined, wonderfully believable binaural images on the stage of a credible auditorium, for each 'pseudo half' of each B section. As I've said elsewhere, Duality Strings really come alive so readily and easily straight out of the box. Then with my own binaural imaging and algoverbs, the results are the best I've ever produced from any instrument library. Highly recommend this approach to all.

    That said, I don't do multi-speaker surround mixes, nor do I intend to. But I guess that's where MIR 3D serves best (unless your contract requires Dolby 3D).


  • @Macker said:
    Each binauraliser (I currently use DearVR Pro with its internal reverb and reflections switched off) is followed by an algorithmic reverb plugin, then a Mid-Side controller (such as Voxengo's free MSED) for reverb sector-width adjustment.

    Kind of off-label use, isn't it ...? 😉

    The whole idea of a binauralisation device is to encode the final mix. If you put non-binauralised reverb on already binauralised content, and additional M/S-processing on top of it, the results will be - uhm - interesting ...

    @Macker said:
    The Stage B mics are for many cases just begging to be spatialised, which can readily be achieved either binaurally or with MIR 3D.

    Actually, the use of MIR 3D and a binauraliser isn't a question of "either/or", but a case of "one after the other". The binauralisation process only serves to translate a mix for listening via headphones, no matter whether it is stereo, surround or 3D.


    /Dietz - Vienna Symphonic Library
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    Well yes, Dietz, I'd accept that my post above is somewhat "off-label" for this particular forum - apologies.

    But "off-label" in terms of practical audio engineering? Well, maybe, if we're to be super-pedantic. The fact is though, my approach works. The results I'm getting are engaging and credible. Why not try it out for yourself in practice, instead of trying to pre-judge it? Eventually I might get around to producing an mp3 demo if I find some spare time.

    I'm curious about your statement: "the whole idea of a binauralisation device is to encode the final mix". Well that's not exactly valid in Apple's world where, for example, on every mix channel in Logic Pro - except Stereo Out - the user can choose to use the built-in binaural panner option (ever since Logic 8 about 15 years ago).

    My tweaking of Side-amplitude of reverb (in order to fit each reverb sector as nicely as possible in with the binauralised dry signals), is hardly a million miles away from MIR 3D's mathematical manipulation of mic Mid and Side signals in order to produce and distribute the 3D surround sound components to appropriate speakers. (Please do correct me if my theory is off here.) Hate to repeat myself but this approach of mine works nicely in practice. And don't get me wrong, MIR 3D reverb works nicely too; it's just that I prefer algorithmic reverb.

    And as for the outcome of tacking a binauraliser such as DearVR Micro onto MIR's output mix, I know you know that a few of us have reported the results as being, sorry to say, not especially praiseworthy. My explanation of that outcome, back then and still today, is that the inevitable crosstalk between simulated speaker channels tends to degrade the psychoacoustic cues essential to binauralisation.

    Now although I'm not interested in re-visiting old arguments, I do reserve my right to defend my opinions when necessary. But in any case, can we not simply agree to differ? And for my part, I'll do my best to post only in 'on-label' forums!


  • You are of course allowed to do whatever you want. We all know the old saying, "If it sounds right, it is right." 😉

    I just try to keep things in perspective for the occasional visitor of this forum. For many, things are complex enough already as they are, even with "canonical" methods, when aiming for a listening experience beyond conventional stereo. I think it's just fair to point out possible misunderstandings, like this one:

    @Macker said:
    Well that's not exactly valid in Apple's world where, for example, on every mix channel in Logic Pro except Stereo Out the user can choose to use the built-in binaural panner option (ever since Logic 8 about 15 years ago).

    That's only a question of the viewing angle. Of course you could binauralise each and every channel individually, but now that we have actual 3D DAWs, the options go far beyond these early solutions, so it makes perfect sense to present a full-blown final 3D mix to the audience in a binauralised form. After all, this is what Dolby, Apple and others do with their proprietary formats, too.

    @Macker said:
    the inevitable crosstalk between simulated speaker channels tends to degrade the psychoacoustic cues essential to binauralisation.

    This is were you lost me. The simulated "crosstalk" is an integral component of any kind of binauralisation. If you don't like it, just listen to a conventional stereo mix on your headphones. 😊


    /Dietz - Vienna Symphonic Library
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    Understood, Dietz, though I don't agree on any of your points.

    However, commercially speaking, I have no wish to 'queer your pitch' (as we Brits say). So I'll just agree to disagree with you at this point and leave my posts above to stand as they are.


  • 🥂! You're welcome. ;-)


    /Dietz - Vienna Symphonic Library
  • @Ben said:
    @jsfotografie said:
    Yeah i would also like to know if the Synchron Duality Strings make scense together with MIR Pro 3d? 😊

    cheers janosch

    No. Synchron Duality Strings comes with multiple mics and was recorded with Synchron Stage sound in the signal. There is no need for spatialization, since it's already included in the signals.
    You should use the Synchron Player mixer options to adapt the sound to your liking instead.

    But what could be possible, though - let's leave aside the question if it makes sense or not - is to use Duality Strings in MIR but switch off the mics for Stage A und only use the mics for stage B. So at least there is the chance for a smaller ensemble to be used in MIR.

    Or am I on the wrong track?


  • @Frankenstein said:
    But what could be possible, though - let's leave aside the question if it makes sense or not - is to use Duality Strings in MIR but switch off the mics for Stage A und only use the mics for stage B. So at least there is the chance for a smaller ensemble to be used in MIR.

    Or am I on the wrong track?

    No, not wrong at all. Technically that's a quite meaningful approach, although definitely not the basic concept of Duality Strings. 😊


    /Dietz - Vienna Symphonic Library
  • @Frankenstein said:
    @Ben said:

    @jsfotografie said:
    Yeah i would also like to know if the Synchron Duality Strings make scense together with MIR Pro 3d? 😊

    cheers janosch



    No. Synchron Duality Strings comes with multiple mics and was recorded with Synchron Stage sound in the signal. There is no need for spatialization, since it's already included in the signals.
    You should use the Synchron Player mixer options to adapt the sound to your liking instead.


    But what could be possible, though - let's leave aside the question if it makes sense or not - is to use Duality Strings in MIR but switch off the mics for Stage A und only use the mics for stage B. So at least there is the chance for a smaller ensemble to be used in MIR.


    Or am I on the wrong track?

    Yes of course it's possible; I frequently use the smaller Duality B ensemble - and also Elite Strings - in MIR. As Dietz says, this isn't what the Synchron libraries are designed for and you won't get that "orchestra in an amazing concert hall/scoring stage" sound. If, on the other hand, you're trying to get something different, as I sometimes am, fascinating results are there to be had. You can experiment with all the microphone possibilities, with positioning instruments in various ways... MIR is an amazing piece of software.

    I must emphasise that I don't ALWAYS do this. When I want that hall/scoring stage sound I stick to the Synchron series as intended but, gorgeous though it is, on some projects that's just not what I want. As long as you understand what you're doing then while you mustn't expect the impossible, you can sometimes come across the fairly astounding.


    Mac Mini M2 16Gb RAM 500Gb int. SSD 2Tb ext. SSD Pro Tools/Mixbus An awful lot of VI, Synchron-ised and Synchron libraries, amongst others. VSL user since 2003.
  • Thanks, guys. All understood and agreed.

    Nevertheless, I feel it could serve the purpose of modeling a chamber orchestra in MIR whereas surely the full strength of Duality Strings comes with the combination of stages A and Band proper mixing.


  • The topic is a bit older than some others on the topic of Synchron libraries with MIR 3D but it basically contains all the answers in a very clear way. So I pose my question here

    In understand that with today’s Synchron libraries setup and presets, it is only worthwhile to use MIR 3D if you want to do something different than the classical orchestra placement in a large scoring room or orchestral hall. You could use close mics with central pan and without reverb in MIR but according to Dietz this might lead to dIsappointing results.

    My question: would it with the samples available to VSL be possible to create a new preset for MIR 3D similar to that provided for the Synchronized libraries? So one which does better than simply using the close mics. An orchestral score using only the Synchron Player compared to this preset processed with MIR 3D with as venue the Synchron Stage could serve as ‘quality’ criterion.

    It would really be very nice to make use of firstly the 3D features of MIR 3D but also all these marvelous venues for MIR 3D with our Synchron libraries as source.


  • Well - you know: There is an old English proverb saying "you can't have your cake and eat it". 😊

    As soon as anything other than the spot microphones gets used, the natural reverb of Synchron Stage becomes audible. On the other hand, the spot mics need to be quite close to the source to avoid too much ambience being captured, which means that they won't work too well on their own.

    ... it was the main feature of VSL's original Silent Stage that it allowed to capture the ‘whole instrument’ with all its resonances and the moving air around it, but without any actual reverb - due to the very unique acoustics in this purpose-built hall. That's where the samples used for VSL's Synchron-ized Instruments come from.


    /Dietz - Vienna Symphonic Library