In VI Pro, I loved being able to choose different ways of switching between cells along the X and Y axes. It was very easy to set up and worked great. One of the methods I liked using was switching via velocity, where you could define a threshold value so that, for example, velocity 63 and below would trigger one articulation, and anything above 64 would trigger another.
It seems that this is not possible in the Synchron Player, or am I missing something?
You can of course set up a dimension control to velocity, but as there is no way of defining a threshold value, you end up with some random and nonsensical crossover point. The only way to affect this is to fumble around with the control curve, but this is extremely tedious and almost impossible to set up the way you need it.
You can try to literally play around with the curve for hours until you eventually find the exact curvature by accident, but this is of course a ridiculous game of skill. And since the GUI of the control curve is very small and can't be enlarged, it's very hard to visually recognize any change in the curve when fine-tuning it.
Please bring back the old threshold setup from VI Pro.