Is the max voice count of 1024 PER instance or is that the maximum acorss all instances?
Difficult to tell as the player shows ram usage and voice count combined acorss all instances at the bar along the bottom.
If it is only 1024 combined, surely that is nowhere near enough? I am just checking as i had it only at 256 (default) which would mean it dropped a note if playing a chord of more than 3 notes, just using sustains with VB xfade!