While I understand your points, William, my goal is to develop my composition setup into as close a representation as possible of the acoustic reality of an ensemble playing the dynamic markings directly from the score. This is mostly due to the fact that I *do* work directly to score, and don't want to spend time "mixing" while I'm composing -- or rather, that I want to do the "mix" with the dynamic markings themselves (just like in the old days!). What I'm interested in is the sort of "feedback" my system provides for me while I'm composing. For me, that's what the VSL is all about -- making it seem as though I'm composing music, giving it to a group of musicians sat in my studio, and hearing it played back -- with zero hours of rehearsal! And besides, as current sampler technology functions, there's essential NO relationship between musical dynamics and perceived loudness. All samples are the same amplitude, so the old rules of orchestration no longer function, and that's precisely the problem.
So, it's not that I don't understand the dynamic relationships of the different orchestral groups (though I admit that this takes an awfully long time to *really* learn), but simply that I want to adjust my sampler(s) to better represent the natural acoustic balance. Obviously, normalized samples do not do this. If the Holy Grail of orchestral sample libraries is pure realism, then I think this should extend to the working enviroment, not just the final "mixed" product. No one can convince me that current sampler technology really achieves this, and it's in the dynamic relationships between instruments that the most glaring problems can be found.
So, as I said, I'll keeping tweaking away, until I find a trick that really works (or at least comes closer to working than conventional sample playback).
J.
So, it's not that I don't understand the dynamic relationships of the different orchestral groups (though I admit that this takes an awfully long time to *really* learn), but simply that I want to adjust my sampler(s) to better represent the natural acoustic balance. Obviously, normalized samples do not do this. If the Holy Grail of orchestral sample libraries is pure realism, then I think this should extend to the working enviroment, not just the final "mixed" product. No one can convince me that current sampler technology really achieves this, and it's in the dynamic relationships between instruments that the most glaring problems can be found.
So, as I said, I'll keeping tweaking away, until I find a trick that really works (or at least comes closer to working than conventional sample playback).
J.