Intel i7 4930K 3.40GHz, 32GB RAM, Windows 7pro, 512MB buffer setting in VEPro 5.3.15131(64bit)
Crashes happen when Omnisphere is playing an arppegiated patch or loop. VEPro5 just freezes up after 30 sec of playback. VEPro5's cpu readout never has been past 5%. I have the latest version Omnishere.
Any suggestions are greatly appreciated!