If you work with the full available VSL-Sampleset,
- I fear even two Screen will not be long enough.
- and you have to prepare seperate Maps and Presets working with thoses Maps for all Instruments,
- and you have to keep in mind for each Instruments where you may find which articulation
- and you cannot copy and paste anything from one instrument to the other without loosing all articulation setting you have done
To me this still seems a bit tedious. That is the reason why I decided to use expression maps to define inside my Instrument-Preset just which certain Matrix would be for one of the general articulation classes only how you will find them likewise in notation similar for the most instruments.
The fine tweaking decision for a certain variant-Patch of a articulationclass I left to my CC-Settings for the columns and rows of my VI-Prest-Matrices.
So I have to prepare only once Presets with matrices for all general articulationclasses for all instruments which all can be handled by the same "universal" VSL-Expressionmap. Inside those articulation matrices of each instrument I can load as much or little variants are available for a certain kind of instrument
- deciding with one CC for the column how many instruments should play ( for instance: solo, different dimension combinations, chamberstrings, orchestral, appasionatastrings)
- deciding with another CC for the rows which of the different available variants (for instance of the different available Legatos) I want to have.