VE Pro will currently initialize the AU/VSTi correctly, but Kontakt has a peculiar expectancy of being handed samplerate/blocksize before the effect is actually opened, not after opening and during initialization - like normal plugins handle (as they should).
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@john_1332 said:
Using the new Vienna Ensemble Pro on a Mac Pro Quad 2x2.66, in ProTools 8.0.1, OS 10.5.8.
I'll make a Kontakt 3 instance, load a LASS patch and play for a while. If I close the session then opening it again, I get soft hanging notes and lots of irregularities. The same happens with SampleModeling The Trumpet, but much more dramatically (everything out of tune).
I can fix it by reloading the instrument. I thought just rebooting the Kontakt engine might do it, but it doesn't.
I'm also experiencing the above issue john_1332 described, in my case on XP64. On project load the legato LASS patches don't load properly, as if the scripts are somehow broken, but loading them afresh into kontakt fixes this (until the next time the project is closed and re-opened).
So just to clarify Martin, the above issue is the one that you've addressed caused by the Kontakt sample rate issue? I only ask because my problem isn't the one the grenular described having and I wasn't sure which issue you have fixed and incorporated into the next update.
Thanks - Brett
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Hi Martin.
I just upgraded to build 4536 and this issue is not fixed for me. Just to clarify, the issue is that on XP64 in Cubase 4, upon loading a saved project any cc-intensive legato LASS patches don't load properly as if the scripts are somehow broken. However re-loading any of the affected patches directly into Kontakt afresh fixes this (until the next time the project is closed and re-opened).
This, and the crashes I detailed in this thread http://community.vsl.co.at/forums/t/23110.aspx mean that I'm better off with the earlier build. Is anyone else affected?
Brett
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Hello Martin & Karel and the team. Any official reply on this? The LASS legato patches still sometimes don't load properly with the new build, and even when freshly loaded into Kontakt occasionally have their scripts 'broken' during a session. I suspect it's some combination of having instances preserved or not during sessions or when loaded, but haven't tracked it down what trips it up. Anyone else?
Thanks - Brett
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Brett,
there is one case which can still cause a problem - and there is currently no nice way to solve this, since Kontakt does not support samplerate changes on the fly. When previously having run VE Pro server at samplerate 44.1kHz, then quitting the server - and starting it again, loading an .mframe or .viframe file from the server window itself - then connecting from a sequencer running at 48kHz. Is this the case here?
One thing we could do to work around this, would be to automatically reload all plugin instances when a samplerate is changed (like some hosts do), but this is a very ugly hack imo. I think that plugin manufacturers should make their plugins handle rate changes properly. Reloading all plugins of a 20GB+ server could take some time...
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I'm having the same midi problems as Wolfsterik.
I'm using a Mac Pro 8-core and Logic 9.02 as my Master DAW (OS 10.5.8) and two MacBook Pros (OS 10.6.1) as slaves using VE-Pro's 32 bit server - the 64 bit ones wouldn't give me the option of loading any of my AUs (Kontakt 3.5, Omnisphere, RMX etc) for some reason. Anyway, I digress, the midi irtregularities happened with the first version of VE-Pro and unfortunately are still occuring with the update.
I created a Logic template of 8 LASS Instruments (8 midi channels) on one slave withiin one instance of VE-Pro. All worked well until I relaunched the project. Midi channels 1 - 4 and 7 - 8 play fine. 5 and 6 are problematic. Even though I can see that they're being triggered by the VE-Pro's track light on the left, there's no sound. When I then click the Kontakt's keyboard with the mouse on the slave it plays, it just doesn't when being triggered from my main DAW.
The weird thing is that on the last launch of the project, midi channels 5 and 6 didn't play. On the current launch, 5 does, it's 6 that doesn't. By the way I've tried this with other AUs and the same thing happens. RMX, Omnisphere and other Kontakt instruments are also problematic.
Nick
Edit: I've just tried deleting the problematic AU channel on the slave (Midi channel 6 at the moment) and have loaded up an Omnisphere instrument on 6 instead. It works fine. I then deleted the Omnisphere channel and freshly loaded up Kontakt on MIDI channel 6 and nothing sounded again (even though it was clearly being triggered and DID sound when triggered by mouse on the plug-in's keyboard). It was just a regular factory preset I loaded too - nothing very intensive. Bizarre...
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Nick,
thanks for posting this. I was beginning to question my sanity, suspected Voodoo or other dark forces [6]
Like you describe, this bug seems to happen only when Kontakt is present in VE PRO. And once it is, it can affect all other AUs, except for Vienna Instruments. I'm in the middle of a project and had to stop further testing. For the time being I had to remove all Kontakts from my VE PRO setup.
Please VSL team, save us [:'(]
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VSL, can you confirm that the midi problems posted by Wolfsterik and myself above are being looked into?
Many thanks.
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Nick,
thanks for posting this. I was beginning to question my sanity, suspected Voodoo or other dark forces
Like you describe, this bug seems to happen only when Kontakt is present in VE PRO. And once it is, it can affect all other AUs, except for Vienna Instruments. I'm in the middle of a project and had to stop further testing. For the time being I had to remove all Kontakts from my VE PRO setup.
Please VSL team, save us [:'(]
Please let me know if setting Logic´s process buffer to "medium" changes anything .....
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@MS said:
Brett,
there is one case which can still cause a problem - and there is currently no nice way to solve this, since Kontakt does not support samplerate changes on the fly. When previously having run VE Pro server at samplerate 44.1kHz, then quitting the server - and starting it again, loading an .mframe or .viframe file from the server window itself - then connecting from a sequencer running at 48kHz. Is this the case here?
Thanks for your reply Martin - sorry, for not being as prompt but I haven't had a lot of time for testing.
No, the above scenario that you mentioned does not apply to me. I'm at 48kHz the whole time. This is what happens...
If the night before I have saved my cubase 4 project with all instances of VEP 'disconnected' (not preserved), then when I load the project the next morning the scripting for the leg LASS patches is broken. However, if the night before I saved with all VEPs 'preserved' and I load the project file the next morning, then the LASS scripting works as it should (however I always get a crash with the 32-bit server this way - detailed in another thread, still not solved)
The cubase project file is a large one, encompassing many cues spread of over a 2 hour film. Oddly, if I start a new project with only a couple off LASS legato patches, the above behaviour cannot be reproduced. I don't know if this is to do with the complexity of the project or because I started this project using the previous VEP build, however with my current project, the above behaviour is entirely reproduceable (as are the crashes I mentioned)
With respect to the LASS scripting, I'm not entirely sure that LASS and or Kontakt is isn't at least part to blame as very occasionally the scripting breaks mid session. There are a couple of threads on the LASS forums where this has happened to users in Bidule also. However, the fact that here scripting 'breaks' depending on whether a project was connected or not to VEP prior to saving suggests that there is some interaction with VEP....or something....
I feel like I'm on my own with these two problems. Any suggestions?
Brett
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I am the original poster of this thread, and I wish I could report that everything is running smoothly for me, but two slight problems remain. (I'm on OS 10.5.8 running PT 8.0.1 on a 2X2.66 Quad Mac Pro).
LASS seems fine now. For the Trumpet and Mr. Sax T I've noticed that cc11 breaks very frequently. The other scripts seem to work. Sometimes I can reload the instrument or press "reset" on the Sax GUI and it fixes it. Other times it doesn't. Last night I ended up taking the Sax out of VE Pro and putting the Sax directly into ProTools.
Also, in two projects now, toward the end of the projects (say in the last 20% of the song) I'm getting crackles when the Trumpets play. They are intermittent and inconsistent, but I have to bounce to audio files a few times until I can get it clean. Odd that the crackling only occurs at the end of the piece, even if the Trumpet is playing at the beginning.