Hmmm, I only recently read some interesting things about this topic on another topic. Confusing? Not so: wave field synthesis uses convolution to simulate real spaces through arrays of speakers surrounding the listener. There are installments for research in a small cinema in Germany, Ilmenau, at the Fraunhofer Institut, as well as it was already used at the Bregenzer Seebühne. Still a work in progress as I see so far, but it's said it's only possible to do nowadays since its discovery, because - and that's the interesting part - the computing power is availible today... from 44 up to 192 speakers have to be fed with signals and every "source" in the soudn image needs one convolution. They say, they only use the recorded impulse for a certain, more or less short, time and simulate the rest of the impulse with a conventional reverb, in order not to save some substantial computing power.
I'm sure you already know about these technologies, but maybe the principles of these could also be applied to your technology here? I don't know...
All the best,
PolarBear