(... moved over from the "Critics"-Thread for better logical coherency of the two threads - /Dietz)
Okay experts, back to the topic of dynamics in digital recording.
Digital signal processing need a lot of bits, but the signal itself has a limited dynamic range. Given that each bit is about 6dB of dynamics, a real 24 bits would mean 144dB dynamic range. But there is no such a thing as 144dB dynamic range in a 24-bit recording. The best analog circuits can not be that sober, not even to mention AD and DA converting yet.
A true 20 bit un-weighted is fabulous, and a 21-bit is state of the art. The bottleneck for noise is the microphone and the input stage of a microphone pre-amp. The lower few bits of a 24 bit digital audio are just bouncing up and down between 0’s and 1’s in a random fashion.
The available dynamic range for various gain settings are:
122 dB dynamic range at 21 dB micpre gain
111 dB dynamic range at 40 dB gain setting
91 dB dynamic range at 60 dB gain setting
The above numbers are state of the art numbers. What it says is importent to note:
You have 20+ bits noise floor at micpre gain of 21 dB
You have 18+ bits noise floor at micpre gain of 40 dB
You have 15+ bits noise floor at micpre gain of 60 dB
... and all that before we even start talking fingers on a string.
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So, what do you think is the available dynamic range when we compose and produce with the VSL library?
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/Dietz - Vienna Symphonic Library